Scrap Landscape

A basic landscape containing a couple pieces I did for my recent game, Scrap. The ship was made in about 3.5 hours with Maya, and textured in Painter. The landscape was done in Designer, and tweaked for variants in Photoshop. Rendered in Unreal Engine 4.

Yasiman ahsani highresscreenshot00011

I baked the high poly mesh to the low poly to keep the polycount low for game ready assets.

Yasiman ahsani painting

This is the landscape material map that I built for landscape painting.